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Jason Alavaliant
pyra-gl4es
Commits
f5cae1a4
Commit
f5cae1a4
authored
6 years ago
by
Sebastien Chevalier
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Bump to 1.1.0
parent
e7b3ca69
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CHANGELOG.md
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CHANGELOG.md
version.h
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version.h
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Version history
----
##### Current version
##### v1.1.0
*
Default backend is now GLES2 (but not on Pandora, still GLES1.1 for compatibility reasons)
*
Added LIBGL_SHADERNOGLES to remove the GLES part of shaders (if any).
*
Various RPi improvments, mainly in the context creation.
*
Various AmigaOS4 improvement and workaround (but still in a beta state)
*
Various improvement in GLX function, with a more accurate way to emulate GLXFBConfig
*
Improved the way eglSurface are created in glx.c, to avoid try to create 2 on the same window (EGL doesn't allow that)
*
Added LIBGL_GLXRECYCLE to not delete eglSurface and recycle them
*
Added tracking of Framebuffers Object and Renderbuffers Objects
*
Added (real) support for Float and Half-float Texture (including has attachement to FBO, emulating it if not supported in Hardware)
*
Added support for Depth Stencil texture when attached to an FBO
*
Added LIBGL_FBO=WxH for all plateform
*
Fixed some issue when resized textures attached to an FBO
*
Added LIBGL_NODEPTHTEX to avoid using Depth Texture when available (using renderbuffer can be faster)
*
Added support for Depth Texture when attached to an FBO (if supported by Hardware)
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@@ -2,7 +2,7 @@
#define _GL4ES_VERSION_H
#define MAJOR 1
#define MINOR
0
#define REVISION
9
#define MINOR
1
#define REVISION
0
#endif //_GL4ES_VERSION_H
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